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=== Game Engines ===
=== Game Engines ===
==== proprietary ====
* Unity3D [http://unity3d.com/ JavaScript/C#/Boo 2D/3D Engine]
* Unity3D [http://unity3d.com/ JavaScript/C#/Boo 2D/3D Engine]
* Pygame [http://www.pygame.org/ Python 2D Engine]
* Unreal [https://www.unrealengine.com/what-is-unreal-engine-4 Eventuell kostenpflichtig 2D/3D]
* Unreal [https://www.unrealengine.com/what-is-unreal-engine-4 Eventuell kostenpflichtig 2D/3D]
==== OpenSource ====
* Phaser.io [http://phaser.io/ JavaScript Engine 2D/3D]
* Phaser.io [http://phaser.io/ JavaScript Engine 2D/3D]
* Godot [http://www.godotengine.org/wp/ Godot-Script (wie python) Engine 2D/3D]
* Godot [http://www.godotengine.org/wp/ Godot-Script (wie python) Engine 2D/3D]
* Curses mit Python [http://www.tuxradar.com/content/code-project-build-ncurses-ui-python Blöcke! Mehr Blöcke!]
* Curses mit Python [http://www.tuxradar.com/content/code-project-build-ncurses-ui-python Blöcke! Mehr Blöcke!]
* Box2D [http://box2d.org/ eine Physik-Engine] [https://code.google.com/p/pybox2d/ auch mit Python-Binding]
* Box2D [http://box2d.org/ eine Physik-Engine] [https://code.google.com/p/pybox2d/ auch mit Python-Binding]
* Pygame [http://www.pygame.org/ Python 2D Engine]
* OpenFl http://www.openfl.org/
* limeJs http://www.limejs.com/
* luxe http://luxeengine.com/docs/
* kha http://kha.ktxsoftware.com/


=== Literatur ===
=== Literatur ===
* [http://gameprogrammingpatterns.com/contents.html Game Pattern Programming]
* [http://gameprogrammingpatterns.com/contents.html Game Pattern Programming]
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