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{{Project | |||
|name=/game/dev | |||
|description=regelmäßiges treffen | |||
|project category=Meet-Up | |||
|image=gamedev1.png | |||
|source= | |||
|status=early access | |||
}} | |||
{{Event | {{Event | ||
|Title=/game/dev | |Title=/game/dev | ||
|Description=do you want to make a game? | |Description=do you want to make a game? | ||
|Type=Meet-Up | |Type=Meet-Up | ||
|Start= | |Date=monthly: 1st wednesday, monthly: 2nd wednesday | ||
|Start=18:00 | |||
|Duration=4 | |Duration=4 | ||
|Host= | |Host=Shezi, Plantprogrammer | ||
|Location=Chaosdorf | |Location=Chaosdorf | ||
}} | }} | ||
Regelmäßiges Treffen, an dem wir uns mit Computerspiele-Entwicklung beschäftigen. Gäste sind stets willkommen. | |||
Regelmäßiges Treffen, an dem wir uns mit Computerspiele-Entwicklung beschäftigen. Gäste sind stets willkommen. | |||
== Chaosdorf Projekte == | == Chaosdorf Projekte == | ||
* [http://thecubegame.net/ The Cube] (Horror) | * [http://thecubegame.net/ The Cube] (Horror) | ||
* Space Station Loma (Simulation / Aufbaustrategie) | * Space Station Loma (Simulation / Aufbaustrategie) | ||
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* [http://game-icons.net/ game-icons.net CC BY 3.0] | * [http://game-icons.net/ game-icons.net CC BY 3.0] | ||
* [https://thenounproject.com/ Icons for Everything (license is chosen by author)] | * [https://thenounproject.com/ Icons for Everything (license is chosen by author)] | ||
==== Sound ==== | ==== Sound ==== | ||
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* [http://www.bfxr.net/ Bfxr: Make sound effects for your game] | * [http://www.bfxr.net/ Bfxr: Make sound effects for your game] | ||
* [https://www.freesound.org/ freesound.org] | * [https://www.freesound.org/ freesound.org] | ||
=== Game Engines === | === Game Engines === | ||
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* Unreal [https://www.unrealengine.com/what-is-unreal-engine-4 C++ / KlickiBunti] | * Unreal [https://www.unrealengine.com/what-is-unreal-engine-4 C++ / KlickiBunti] | ||
* Construct 2 [https://www.scirra.com/construct2 2D Engine] | * Construct 2 [https://www.scirra.com/construct2 2D Engine] | ||
==== OpenSource ==== | ==== OpenSource ==== | ||
* Phaser.io [http://phaser.io/ JavaScript Engine 2D/3D] | * Phaser.io [http://phaser.io/ JavaScript Engine 2D/3D] | ||
* Godot [http://www.godotengine.org/ Godot-Script (Python like) Engine 2D/3D] | * Godot [http://www.godotengine.org/wp/ Godot-Script (Python like) Engine 2D/3D] | ||
* Box2D [http://box2d.org/ eine Physik-Engine] [https://code.google.com/p/pybox2d/ auch mit Python-Binding] | * Box2D [http://box2d.org/ eine Physik-Engine] [https://code.google.com/p/pybox2d/ auch mit Python-Binding] | ||
* Pygame [http://www.pygame.org/ Python 2D Engine] | * Pygame [http://www.pygame.org/ Python 2D Engine] | ||
* OpenFl http://www.openfl.org/ | * OpenFl http://www.openfl.org/ | ||
* limeJs http://www.limejs.com/ | * limeJs http://www.limejs.com/ | ||
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* Piston [https://www.piston.rs/ Rust Engine 2D/3D] | * Piston [https://www.piston.rs/ Rust Engine 2D/3D] | ||
* Slick2D [http://slick.ninjacave.com/ 2D Java game development] | * Slick2D [http://slick.ninjacave.com/ 2D Java game development] | ||
* ATOMIC GAME ENGINE | * ATOMIC GAME ENGINE https://www.atomicgameengine.com/ | ||
* libGDX [https://libgdx.badlogicgames.com/ Java game development framework] | * libGDX [https://libgdx.badlogicgames.com/ Java game development framework] | ||
nicht wirklich Spiele-Engine: | nicht wirklich Spiele-Engine: | ||
* Curses mit Python [http://www.tuxradar.com/content/code-project-build-ncurses-ui-python Blöcke! Mehr Blöcke!] | * Curses mit Python [http://www.tuxradar.com/content/code-project-build-ncurses-ui-python Blöcke! Mehr Blöcke!] | ||
=== Literatur | === Literatur === | ||
* [http://gameprogrammingpatterns.com/contents.html Game Pattern Programming] | * [http://gameprogrammingpatterns.com/contents.html Game Pattern Programming] | ||
* [http://www.lostgarden.com/ LOSTGARDEN: essays on game design theory, art and the business of design.] | * [http://www.lostgarden.com/ LOSTGARDEN: essays on game design theory, art and the business of design.] | ||
* [http://tiny-design.tumblr.com/ Tiny Design: Spieledesign in vielen kleinen Entscheidungen] | * [http://tiny-design.tumblr.com/ Tiny Design: Spieledesign in vielen kleinen Entscheidungen] | ||
* [https://www.udemy.com/unitycourse/ Learn to Code by Making Games - The Complete Unity Developer: Kostenpflichtiger aber sehr umfangreicher Unity Kurs auf Englisch] | * [https://www.udemy.com/unitycourse/ Learn to Code by Making Games - The Complete Unity Developer: Kostenpflichtiger aber sehr umfangreicher Unity Kurs auf Englisch] | ||
=== dev-blogs === | === dev-blogs === | ||
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=== How to NOT make games === | === How to NOT make games === | ||
* [https://www.reddit.com/r/AskReddit/comments/3l2zaw/whats_the_most_annoying_thing_common_in_video/ What's the most annoying thing common in video games?] | * [https://www.reddit.com/r/AskReddit/comments/3l2zaw/whats_the_most_annoying_thing_common_in_video/ What's the most annoying thing common in video games?] | ||
* they failed with tetris https://www.youtube.com/watch?v=0nNp3nqtbWQ | * they failed with tetris https://www.youtube.com/watch?v=0nNp3nqtbWQ | ||
* adding too much to your engine will make it bad https://www.youtube.com/watch?v=9ZO28x2-hHw | * adding too much to your engine will make it bad https://www.youtube.com/watch?v=9ZO28x2-hHw |