(officially gamedev is discontinued, reason: no host) |
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{{Event | |||
|Title=/game/dev | |||
|Description=do you want to make a game? | |||
|Type=Meet-Up | |||
|Start=19:00 | |||
|Duration=4 | |||
|Host= | |||
|Location=Chaosdorf | |||
|isRelevant=No | |||
|status=obsolete | |||
}} | |||
{{Project | {{Project | ||
|name=/game/dev | |name=/game/dev | ||
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|image=gamedev1.png | |image=gamedev1.png | ||
|source= | |source= | ||
|status= | |status=obsolete | ||
}} | }} | ||
Regelmäßiges Treffen, an dem wir uns mit Computerspiele-Entwicklung beschäftigen. Gäste sind stets willkommen. | |||
Regelmäßiges Treffen, an dem wir uns mit Computerspiele-Entwicklung beschäftigen. Gäste sind stets willkommen. | |||
== Chaosdorf Projekte == | == Chaosdorf Projekte == | ||
* Die [http://gamejam.chaosdorf.de GameJams] die im Chaosdorf statt gefunden haben. | |||
* [http://thecubegame.net/ The Cube] (Horror) | * [http://thecubegame.net/ The Cube] (Horror) | ||
* Space Station Loma (Simulation / Aufbaustrategie) | * Space Station Loma (Simulation / Aufbaustrategie) | ||
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* [http://game-icons.net/ game-icons.net CC BY 3.0] | * [http://game-icons.net/ game-icons.net CC BY 3.0] | ||
* [https://thenounproject.com/ Icons for Everything (license is chosen by author)] | * [https://thenounproject.com/ Icons for Everything (license is chosen by author)] | ||
* [http://pixelgameart.org/ Pixel Game Art] | |||
* [https://itch.io/game-assets/free free game assets on itch.io] | |||
* free, mostly CC-0, assets https://www.kenney.nl/assets | |||
==== Sound ==== | ==== Sound ==== | ||
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* [http://www.bfxr.net/ Bfxr: Make sound effects for your game] | * [http://www.bfxr.net/ Bfxr: Make sound effects for your game] | ||
* [https://www.freesound.org/ freesound.org] | * [https://www.freesound.org/ freesound.org] | ||
* [https://audiojungle.net// audiojungle] | |||
* Royalty Free Sound Effects Archive: GameAudioGDC https://sonniss.com/gameaudiogdc | |||
=== Game Engines === | === Game Engines === | ||
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* Unreal [https://www.unrealengine.com/what-is-unreal-engine-4 C++ / KlickiBunti] | * Unreal [https://www.unrealengine.com/what-is-unreal-engine-4 C++ / KlickiBunti] | ||
* Construct 2 [https://www.scirra.com/construct2 2D Engine] | * Construct 2 [https://www.scirra.com/construct2 2D Engine] | ||
* GameMaker Studio 2 [https://www.yoyogames.com/ 2D Engine] | |||
* RPG Maker [http://www.rpgmakerweb.com/ 2D Engine] | |||
* Gamestudio/A8 [http://www.3dgamestudio.de/ 3D Engine] | |||
* Visionaire-Studio [https://www.visionaire-studio.net/ Point+Click Adventures] | |||
* DragonRuby [https://dragonruby.itch.io/dragonruby-gtk 2D game engine that uses Ruby] | |||
* Cave Engine https://unidaystudio.itch.io/cave-engine Python, Editor Windows only | |||
==== OpenSource ==== | ==== OpenSource ==== | ||
* Phaser.io [http://phaser.io/ JavaScript Engine 2D/3D] | * Phaser.io [http://phaser.io/ JavaScript Engine 2D/3D] | ||
* Godot [http://www.godotengine.org | * Godot [http://www.godotengine.org/ Godot-Script (Python like) Engine 2D/3D] | ||
* GDevelop https://gdevelop.io/ no code event systems | |||
* MonoGame https://www.monogame.net/ | |||
* O3DE - Open source, real-time 3D engine https://www.o3de.org/ | |||
* Box2D [http://box2d.org/ eine Physik-Engine] [https://code.google.com/p/pybox2d/ auch mit Python-Binding] | * Box2D [http://box2d.org/ eine Physik-Engine] [https://code.google.com/p/pybox2d/ auch mit Python-Binding] | ||
* Pygame [http://www.pygame.org/ Python 2D Engine] | * Pygame [http://www.pygame.org/ Python 2D Engine] | ||
* ursina https://www.ursinaengine.org/ plain Python, build on PANDA3D | |||
* PANDA3D https://www.panda3d.org/ | |||
* OpenFl http://www.openfl.org/ | * OpenFl http://www.openfl.org/ | ||
* limeJs http://www.limejs.com/ | * limeJs http://www.limejs.com/ | ||
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* Piston [https://www.piston.rs/ Rust Engine 2D/3D] | * Piston [https://www.piston.rs/ Rust Engine 2D/3D] | ||
* Slick2D [http://slick.ninjacave.com/ 2D Java game development] | * Slick2D [http://slick.ninjacave.com/ 2D Java game development] | ||
* [https://www. | * ATOMIC GAME ENGINE https://github.com/AtomicGameEngine/AtomicGameEngine | ||
* LWJGL [https://www.lwjgl.org/ Lightweight Java Game Library] | |||
* libGDX [https://libgdx.badlogicgames.com/ Java game development framework] | * libGDX [https://libgdx.badlogicgames.com/ Java game development framework] | ||
* PlayN [http://playn.io/ Java game engine] | |||
* [https://github.com/LeeBamberTGC/Dark-Basic-Pro/ Dark-Basic-Pro] | |||
* TilEngine http://tilengine.org | |||
* Tiny C11 game development framework https://github.com/septag/rizz | |||
* Official Hamster Republic Role Playing Game Construction Engine [https://rpg.hamsterrepublic.com/ohrrpgce/Main_Page OHRRPGCE] | |||
* [https://defold.com/ Defold] | |||
* Amethyst https://amethyst.rs/ a game engine in Rust for 2D and 3D | |||
* Bevy / bevyengine https://bevyengine.org/ a game engine in Rust | |||
* Solarus https://www.solarus-games.org/ A-RPG Game-Engine | |||
nicht wirklich Spiele-Engine: | nicht wirklich Spiele-Engine: | ||
* Curses mit Python [http://www.tuxradar.com/content/code-project-build-ncurses-ui-python Blöcke! Mehr Blöcke!] | * Curses mit Python [http://www.tuxradar.com/content/code-project-build-ncurses-ui-python Blöcke! Mehr Blöcke!] | ||
=== Literatur === | === Literatur / Tutorials === | ||
* [http://gameprogrammingpatterns.com/contents.html Game Pattern Programming] | * [http://gameprogrammingpatterns.com/contents.html Game Pattern Programming] | ||
* [http://www.lostgarden.com/ LOSTGARDEN: essays on game design theory, art and the business of design.] | * [http://www.lostgarden.com/ LOSTGARDEN: essays on game design theory, art and the business of design.] | ||
* [http://tiny-design.tumblr.com/ Tiny Design: Spieledesign in vielen kleinen Entscheidungen] | * [http://tiny-design.tumblr.com/ Tiny Design: Spieledesign in vielen kleinen Entscheidungen] | ||
* [https://www.udemy.com/unitycourse/ Learn to Code by Making Games - The Complete Unity Developer: Kostenpflichtiger aber sehr umfangreicher Unity Kurs auf Englisch] | * [https://www.udemy.com/unitycourse/ Learn to Code by Making Games - The Complete Unity Developer: Kostenpflichtiger aber sehr umfangreicher Unity Kurs auf Englisch] | ||
* [http://www.gamefromscratch.com GameFromScratch.com GameDev made easy...ish] | |||
* [https://www.youtube.com/channel/UCCODtTcd5M1JavPCOr_Uydg Extra Credits - Tipps für Game development auf Youtube] | |||
* [https://www.redblobgames.com/ Anleitungen für Gridsysteme, Pathfinding, etc.] | |||
* [https://ncase.me/sight-and-light/ Anleitung für 2D Lichtschein mit Verdeckungen] | |||
* [http://higherorderfun.com/blog/2012/05/20/the-guide-to-implementing-2d-platformers/ The Guide to Implementing 2D Plattformers] | |||
=== dev-blogs === | === dev-blogs === | ||
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* [http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/ Polygonal Map Generation for Games] | * [http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/ Polygonal Map Generation for Games] | ||
* [https://videogamena.me/ VIDEO GAME NAME GENERATOR] | |||
=== How to NOT make games === | === How to NOT make games === | ||
* The Fall of Fallout 76, one of the most bugged game in video game history by a AAA company https://www.youtube.com/watch?v=kjyeCdd-dl8 | |||
* [https://www.reddit.com/r/AskReddit/comments/3l2zaw/whats_the_most_annoying_thing_common_in_video/ What's the most annoying thing common in video games?] | * [https://www.reddit.com/r/AskReddit/comments/3l2zaw/whats_the_most_annoying_thing_common_in_video/ What's the most annoying thing common in video games?] | ||
* they failed with tetris https://www.youtube.com/watch?v=0nNp3nqtbWQ | * they failed with tetris https://www.youtube.com/watch?v=0nNp3nqtbWQ | ||
* adding too much to your engine will make it bad https://www.youtube.com/watch?v=9ZO28x2-hHw | * adding too much to your engine will make it bad https://www.youtube.com/watch?v=9ZO28x2-hHw |
Latest revision as of 20:57, 16 March 2024
/game/dev | |
---|---|
do you want to make a game? | |
Art | Meet-Up |
Start | 19:00 |
Dauer | 4h |
Ort | Chaosdorf |
Relevant? | No |
/game/dev obsolete | |
---|---|
regelmäßiges treffen |
Regelmäßiges Treffen, an dem wir uns mit Computerspiele-Entwicklung beschäftigen. Gäste sind stets willkommen.
Chaosdorf Projekte[edit | edit source]
Hilfreiche Links[edit | edit source]
Game Art und Sounds[edit | edit source]
Art[edit | edit source]
- free 2D/3D graphics and sprites
- game-icons.net CC BY 3.0
- Icons for Everything (license is chosen by author)
- Pixel Game Art
- free game assets on itch.io
- free, mostly CC-0, assets https://www.kenney.nl/assets
Sound[edit | edit source]
- incompetech: royalty-free music
- freeSFX: royalty-free SFX
- Bfxr: Make sound effects for your game
- freesound.org
- audiojungle
- Royalty Free Sound Effects Archive: GameAudioGDC https://sonniss.com/gameaudiogdc
Game Engines[edit | edit source]
proprietary[edit | edit source]
- Unity3D C# / (pseudo)JavaScript / Boo (2D/3D Engine)
- Unreal C++ / KlickiBunti
- Construct 2 2D Engine
- GameMaker Studio 2 2D Engine
- RPG Maker 2D Engine
- Gamestudio/A8 3D Engine
- Visionaire-Studio Point+Click Adventures
- DragonRuby 2D game engine that uses Ruby
- Cave Engine https://unidaystudio.itch.io/cave-engine Python, Editor Windows only
OpenSource[edit | edit source]
- Phaser.io JavaScript Engine 2D/3D
- Godot Godot-Script (Python like) Engine 2D/3D
- GDevelop https://gdevelop.io/ no code event systems
- MonoGame https://www.monogame.net/
- O3DE - Open source, real-time 3D engine https://www.o3de.org/
- Box2D eine Physik-Engine auch mit Python-Binding
- Pygame Python 2D Engine
- ursina https://www.ursinaengine.org/ plain Python, build on PANDA3D
- PANDA3D https://www.panda3d.org/
- OpenFl http://www.openfl.org/
- limeJs http://www.limejs.com/
- luxe http://luxeengine.com/docs/
- kha http://kha.ktxsoftware.com/
- LÖVE https://love2d.org/ lua 2D Game-Engine
- Piston Rust Engine 2D/3D
- Slick2D 2D Java game development
- ATOMIC GAME ENGINE https://github.com/AtomicGameEngine/AtomicGameEngine
- LWJGL Lightweight Java Game Library
- libGDX Java game development framework
- PlayN Java game engine
- Dark-Basic-Pro
- TilEngine http://tilengine.org
- Tiny C11 game development framework https://github.com/septag/rizz
- Official Hamster Republic Role Playing Game Construction Engine OHRRPGCE
- Defold
- Amethyst https://amethyst.rs/ a game engine in Rust for 2D and 3D
- Bevy / bevyengine https://bevyengine.org/ a game engine in Rust
- Solarus https://www.solarus-games.org/ A-RPG Game-Engine
nicht wirklich Spiele-Engine:
- Curses mit Python Blöcke! Mehr Blöcke!
Literatur / Tutorials[edit | edit source]
- Game Pattern Programming
- LOSTGARDEN: essays on game design theory, art and the business of design.
- Tiny Design: Spieledesign in vielen kleinen Entscheidungen
- Learn to Code by Making Games - The Complete Unity Developer: Kostenpflichtiger aber sehr umfangreicher Unity Kurs auf Englisch
- GameFromScratch.com GameDev made easy...ish
- Extra Credits - Tipps für Game development auf Youtube
- Anleitungen für Gridsysteme, Pathfinding, etc.
- Anleitung für 2D Lichtschein mit Verdeckungen
- The Guide to Implementing 2D Plattformers
dev-blogs[edit | edit source]
- starsector
- Gunpoint / Heat Signature
- Limit Theory
- RIOT
- Factorio
- Handmade Hero
Ein Experte programmiert ein komplettes Spiel von Hand. - SpyParty
Themen[edit | edit source]
Procedural Generation[edit | edit source]
How to NOT make games[edit | edit source]
- The Fall of Fallout 76, one of the most bugged game in video game history by a AAA company https://www.youtube.com/watch?v=kjyeCdd-dl8
- What's the most annoying thing common in video games?
- they failed with tetris https://www.youtube.com/watch?v=0nNp3nqtbWQ
- adding too much to your engine will make it bad https://www.youtube.com/watch?v=9ZO28x2-hHw