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=== Literatur === | === Literatur === | ||
* [http://gameprogrammingpatterns.com/contents.html Game Pattern Programming] | * [http://gameprogrammingpatterns.com/contents.html Game Pattern Programming] | ||
* [http://www.lostgarden.com/ LOSTGARDEN: essays on game design theory, art and the business of design.] | |||
=== dev-blogs === | |||
* starsector | |||
** http://fractalsoftworks.com/blog/ | |||
* Gunpoint / Heat Signature | |||
** http://www.pentadact.com/ | |||
* Limit Theory | |||
** https://www.youtube.com/user/LimitTheory | |||
** http://limittheory.blogspot.de/ | |||
=== How to NOT make games === | === How to NOT make games === |
Revision as of 20:59, 21 April 2015
/game/dev early access | |
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unregelmäßiges treffen |
/game/dev | |
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do you want to make a game? | |
Art | Meet-Up |
Datum | monthly: 1st wednesday, monthly: 2nd wednesday |
Start | 18:00 |
Dauer | 4h |
Host | Shezi, Plantprogrammer |
Ort | Chaosdorf |
Unregelmäßiges Treffen wo wir uns mit der Spiele-Entwicklung beschäftigen.
Hilfreiche Links
Game Art und Sounds
Game Engines
proprietary
- Unity3D JavaScript/C#/Boo 2D/3D Engine
- Unreal C++/KlickiBunti
OpenSource
- Phaser.io JavaScript Engine 2D/3D
- Godot Godot-Script (Python like) Engine 2D/3D
- Box2D eine Physik-Engine auch mit Python-Binding
- Pygame Python 2D Engine
- OpenFl http://www.openfl.org/
- limeJs http://www.limejs.com/
- luxe http://luxeengine.com/docs/
- kha http://kha.ktxsoftware.com/
- LÖVE https://love2d.org/ lua 2D Game-Engine
nicht wirklich Spiele-Engine:
- Curses mit Python Blöcke! Mehr Blöcke!
Literatur
dev-blogs
- starsector
- Gunpoint / Heat Signature
- Limit Theory
How to NOT make games
- they failed with tetris https://www.youtube.com/watch?v=0nNp3nqtbWQ
- adding too much to your engine will make it bad https://www.youtube.com/watch?v=9ZO28x2-hHw