"/game/dev": Difference between revisions

From Chaosdorf Wiki
Jump to navigation Jump to search
(more proprietary engines)
(2 intermediate revisions by one other user not shown)
Line 22: Line 22:
== Chaosdorf Projekte ==
== Chaosdorf Projekte ==


* Die [http://gamejam.chaosdorf.de GameJams] die im Chaosdorf statt gefunden haben.
* [http://thecubegame.net/ The Cube] (Horror)
* [http://thecubegame.net/ The Cube] (Horror)
* Space Station Loma (Simulation / Aufbaustrategie)
* Space Station Loma (Simulation / Aufbaustrategie)
Line 51: Line 52:
* RPG Maker [http://www.rpgmakerweb.com/ 2D Engine]
* RPG Maker [http://www.rpgmakerweb.com/ 2D Engine]
* Gamestudio/A8 [http://www.3dgamestudio.de/ 3D Engine]
* Gamestudio/A8 [http://www.3dgamestudio.de/ 3D Engine]
* Visionaire-Studio [https://www.visionaire-studio.net/ Point+Click Adventures]


==== OpenSource ====
==== OpenSource ====
Line 73: Line 75:
* Curses mit Python [http://www.tuxradar.com/content/code-project-build-ncurses-ui-python Blöcke! Mehr Blöcke!]
* Curses mit Python [http://www.tuxradar.com/content/code-project-build-ncurses-ui-python Blöcke! Mehr Blöcke!]


=== Literatur ===
=== Literatur / Tutorials ===
* [http://gameprogrammingpatterns.com/contents.html Game Pattern Programming]
* [http://gameprogrammingpatterns.com/contents.html Game Pattern Programming]
* [http://www.lostgarden.com/ LOSTGARDEN: essays on game design theory, art and the business of design.]
* [http://www.lostgarden.com/ LOSTGARDEN: essays on game design theory, art and the business of design.]
Line 80: Line 82:
* [http://www.gamefromscratch.com GameFromScratch.com GameDev made easy...ish]
* [http://www.gamefromscratch.com GameFromScratch.com GameDev made easy...ish]
* [https://www.youtube.com/channel/UCCODtTcd5M1JavPCOr_Uydg Extra Credits - Tipps für Game development auf Youtube]
* [https://www.youtube.com/channel/UCCODtTcd5M1JavPCOr_Uydg Extra Credits - Tipps für Game development auf Youtube]
* [https://www.redblobgames.com/ Anleitungen für Gridsysteme, Pathfinding, etc.]
* [https://ncase.me/sight-and-light/ Anleitung für 2D Lichtschein mit Verdeckungen]


=== dev-blogs ===
=== dev-blogs ===

Revision as of 16:32, 22 July 2018

/game/dev early access
Gamedev1.png
regelmäßiges treffen


/game/dev
do you want to make a game?
Art Meet-Up
Datum monthly: 1st wednesday, monthly: 2nd wednesday
Start 18:00
Dauer 4h
Host Shezi, Plantprogrammer
Ort Chaosdorf

Regelmäßiges Treffen, an dem wir uns mit Computerspiele-Entwicklung beschäftigen. Gäste sind stets willkommen.

Chaosdorf Projekte

  • Die GameJams die im Chaosdorf statt gefunden haben.
  • The Cube (Horror)
  • Space Station Loma (Simulation / Aufbaustrategie)
  • Racing Robots (Casual / Brettspiel)
  • Benzin (Racing)

Hilfreiche Links

Game Art und Sounds

Art

Sound

Game Engines

proprietary

OpenSource

nicht wirklich Spiele-Engine:

Literatur / Tutorials

dev-blogs

Themen

Procedural Generation

How to NOT make games