Difference between revisions of ""/game/dev""

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(OpenSource)
(Literatur / Tutorials)
 
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|Type=Meet-Up
 
|Type=Meet-Up
 
|Date=monthly: 1st wednesday, monthly: 2nd wednesday
 
|Date=monthly: 1st wednesday, monthly: 2nd wednesday
|Start=18:00
+
|Start=19:00
 
|Duration=4
 
|Duration=4
|Host=Shezi, Plantprogrammer
+
|Host=Shezi, Raveaf
 
|Location=Chaosdorf
 
|Location=Chaosdorf
 
}}
 
}}
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* [http://www.bfxr.net/ Bfxr: Make sound effects for your game]
 
* [http://www.bfxr.net/ Bfxr: Make sound effects for your game]
 
* [https://www.freesound.org/ freesound.org]
 
* [https://www.freesound.org/ freesound.org]
 +
* [https://audiojungle.net// audiojungle]
  
 
=== Game Engines ===
 
=== Game Engines ===
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* Gamestudio/A8 [http://www.3dgamestudio.de/ 3D Engine]
 
* Gamestudio/A8 [http://www.3dgamestudio.de/ 3D Engine]
 
* Visionaire-Studio [https://www.visionaire-studio.net/ Point+Click Adventures]
 
* Visionaire-Studio [https://www.visionaire-studio.net/ Point+Click Adventures]
 +
* DragonRuby [https://dragonruby.itch.io/dragonruby-gtk 2D game engine that uses Ruby]
  
 
==== OpenSource ====
 
==== OpenSource ====
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* [https://www.redblobgames.com/ Anleitungen für Gridsysteme, Pathfinding, etc.]
 
* [https://www.redblobgames.com/ Anleitungen für Gridsysteme, Pathfinding, etc.]
 
* [https://ncase.me/sight-and-light/ Anleitung für 2D Lichtschein mit Verdeckungen]
 
* [https://ncase.me/sight-and-light/ Anleitung für 2D Lichtschein mit Verdeckungen]
 +
* [http://higherorderfun.com/blog/2012/05/20/the-guide-to-implementing-2d-platformers/ The Guide to Implementing 2D Plattformers]
  
 
=== dev-blogs ===
 
=== dev-blogs ===

Latest revision as of 22:05, 19 August 2019

/game/dev early access
Gamedev1.png
regelmäßiges treffen


/game/dev
do you want to make a game?
Art Meet-Up
Datum monthly: 1st wednesday, monthly: 2nd wednesday
Start 19:00
Dauer 4h
Host Shezix, Raveafx
Ort Chaosdorf

Regelmäßiges Treffen, an dem wir uns mit Computerspiele-Entwicklung beschäftigen. Gäste sind stets willkommen.

Chaosdorf Projekte[edit]

  • Die GameJams die im Chaosdorf statt gefunden haben.
  • The Cube (Horror)
  • Space Station Loma (Simulation / Aufbaustrategie)
  • Racing Robots (Casual / Brettspiel)
  • Benzin (Racing)

Hilfreiche Links[edit]

Game Art und Sounds[edit]

Art[edit]

Sound[edit]

Game Engines[edit]

proprietary[edit]

OpenSource[edit]

nicht wirklich Spiele-Engine:

Literatur / Tutorials[edit]

dev-blogs[edit]

Themen[edit]

Procedural Generation[edit]

How to NOT make games[edit]