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|Type=Meet-Up | |Type=Meet-Up | ||
|Date=monthly: 1st wednesday, monthly: 2nd wednesday | |Date=monthly: 1st wednesday, monthly: 2nd wednesday | ||
|Start= | |Start=19:00 | ||
|Duration=4 | |Duration=4 | ||
|Host=Shezi, | |Host=Shezi, Raveaf | ||
|Location=Chaosdorf | |Location=Chaosdorf | ||
}} | }} | ||
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* [http://www.bfxr.net/ Bfxr: Make sound effects for your game] | * [http://www.bfxr.net/ Bfxr: Make sound effects for your game] | ||
* [https://www.freesound.org/ freesound.org] | * [https://www.freesound.org/ freesound.org] | ||
* [https://audiojungle.net// audiojungle] | |||
=== Game Engines === | === Game Engines === | ||
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* Gamestudio/A8 [http://www.3dgamestudio.de/ 3D Engine] | * Gamestudio/A8 [http://www.3dgamestudio.de/ 3D Engine] | ||
* Visionaire-Studio [https://www.visionaire-studio.net/ Point+Click Adventures] | * Visionaire-Studio [https://www.visionaire-studio.net/ Point+Click Adventures] | ||
* DragonRuby [https://dragonruby.itch.io/dragonruby-gtk 2D game engine that uses Ruby] | |||
==== OpenSource ==== | ==== OpenSource ==== | ||
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* [https://www.redblobgames.com/ Anleitungen für Gridsysteme, Pathfinding, etc.] | * [https://www.redblobgames.com/ Anleitungen für Gridsysteme, Pathfinding, etc.] | ||
* [https://ncase.me/sight-and-light/ Anleitung für 2D Lichtschein mit Verdeckungen] | * [https://ncase.me/sight-and-light/ Anleitung für 2D Lichtschein mit Verdeckungen] | ||
* [http://higherorderfun.com/blog/2012/05/20/the-guide-to-implementing-2d-platformers/ The Guide to Implementing 2D Plattformers] | |||
=== dev-blogs === | === dev-blogs === |
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