"/game/dev": Difference between revisions

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|Description=do you want to make a game?
|Description=do you want to make a game?
|Type=Meet-Up
|Type=Meet-Up
|Date=monthly: 1st wednesday, monthly: 2nd wednesday
|ExceptDates=2020-04-01, 2020-04-08, 2020-05-06, 2020-05-13
|Start=19:00
|Start=19:00
|Duration=4
|Duration=4
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* [https://thenounproject.com/ Icons for Everything (license is chosen by author)]
* [https://thenounproject.com/ Icons for Everything (license is chosen by author)]
* [http://pixelgameart.org/ Pixel Game Art]
* [http://pixelgameart.org/ Pixel Game Art]
* [https://itch.io/game-assets/free free game assets on itch.io]


==== Sound ====
==== Sound ====
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* Phaser.io [http://phaser.io/ JavaScript Engine 2D/3D]
* Phaser.io [http://phaser.io/ JavaScript Engine 2D/3D]
* Godot [http://www.godotengine.org/ Godot-Script (Python like) Engine 2D/3D]
* Godot [http://www.godotengine.org/ Godot-Script (Python like) Engine 2D/3D]
* MonoGame https://www.monogame.net/
* Box2D [http://box2d.org/ eine Physik-Engine] [https://code.google.com/p/pybox2d/ auch mit Python-Binding]
* Box2D [http://box2d.org/ eine Physik-Engine] [https://code.google.com/p/pybox2d/ auch mit Python-Binding]
* Pygame [http://www.pygame.org/ Python 2D Engine]
* Pygame [http://www.pygame.org/ Python 2D Engine]
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* Piston [https://www.piston.rs/ Rust Engine 2D/3D]
* Piston [https://www.piston.rs/ Rust Engine 2D/3D]
* Slick2D [http://slick.ninjacave.com/ 2D Java game development]
* Slick2D [http://slick.ninjacave.com/ 2D Java game development]
* ATOMIC GAME ENGINE https://www.atomicgameengine.com/
* ATOMIC GAME ENGINE https://github.com/AtomicGameEngine/AtomicGameEngine
* LWJGL [https://www.lwjgl.org/ Lightweight Java Game Library]
* LWJGL [https://www.lwjgl.org/ Lightweight Java Game Library]
* libGDX [https://libgdx.badlogicgames.com/ Java game development framework]
* libGDX [https://libgdx.badlogicgames.com/ Java game development framework]
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* Tiny C11 game development framework https://github.com/septag/rizz
* Tiny C11 game development framework https://github.com/septag/rizz
* Official Hamster Republic Role Playing Game Construction Engine [https://rpg.hamsterrepublic.com/ohrrpgce/Main_Page OHRRPGCE]
* Official Hamster Republic Role Playing Game Construction Engine [https://rpg.hamsterrepublic.com/ohrrpgce/Main_Page OHRRPGCE]
* [https://defold.com/ Defold]
nicht wirklich Spiele-Engine:
nicht wirklich Spiele-Engine:
* Curses mit Python [http://www.tuxradar.com/content/code-project-build-ncurses-ui-python Blöcke! Mehr Blöcke!]
* Curses mit Python [http://www.tuxradar.com/content/code-project-build-ncurses-ui-python Blöcke! Mehr Blöcke!]

Revision as of 15:14, 27 October 2020

/game/dev
do you want to make a game?
Art Meet-Up
Start 19:00
Dauer 4h
Host Shezi, Raveaf
Ort Chaosdorf
Relevant? Yes
/game/dev early access
Gamedev1.png
regelmäßiges treffen


Regelmäßiges Treffen, an dem wir uns mit Computerspiele-Entwicklung beschäftigen. Gäste sind stets willkommen.

Chaosdorf Projekte

  • Die GameJams die im Chaosdorf statt gefunden haben.
  • The Cube (Horror)
  • Space Station Loma (Simulation / Aufbaustrategie)
  • Racing Robots (Casual / Brettspiel)
  • Benzin (Racing)

Hilfreiche Links

Game Art und Sounds

Art

Sound

Game Engines

proprietary

OpenSource

nicht wirklich Spiele-Engine:

Literatur / Tutorials

dev-blogs

Themen

Procedural Generation

How to NOT make games