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=== Game Engines === | === Game Engines === | ||
==== proprietary ==== | |||
* Unity3D [http://unity3d.com/ JavaScript/C#/Boo 2D/3D Engine] | * Unity3D [http://unity3d.com/ JavaScript/C#/Boo 2D/3D Engine] | ||
* Unreal [https://www.unrealengine.com/what-is-unreal-engine-4 Eventuell kostenpflichtig 2D/3D] | * Unreal [https://www.unrealengine.com/what-is-unreal-engine-4 Eventuell kostenpflichtig 2D/3D] | ||
==== OpenSource ==== | |||
* Phaser.io [http://phaser.io/ JavaScript Engine 2D/3D] | * Phaser.io [http://phaser.io/ JavaScript Engine 2D/3D] | ||
* Godot [http://www.godotengine.org/wp/ Godot-Script (wie python) Engine 2D/3D] | * Godot [http://www.godotengine.org/wp/ Godot-Script (wie python) Engine 2D/3D] | ||
* Curses mit Python [http://www.tuxradar.com/content/code-project-build-ncurses-ui-python Blöcke! Mehr Blöcke!] | * Curses mit Python [http://www.tuxradar.com/content/code-project-build-ncurses-ui-python Blöcke! Mehr Blöcke!] | ||
* Box2D [http://box2d.org/ eine Physik-Engine] [https://code.google.com/p/pybox2d/ auch mit Python-Binding] | * Box2D [http://box2d.org/ eine Physik-Engine] [https://code.google.com/p/pybox2d/ auch mit Python-Binding] | ||
* Pygame [http://www.pygame.org/ Python 2D Engine] | |||
* OpenFl http://www.openfl.org/ | |||
* limeJs http://www.limejs.com/ | |||
* luxe http://luxeengine.com/docs/ | |||
* kha http://kha.ktxsoftware.com/ | |||
=== Literatur === | === Literatur === | ||
* [http://gameprogrammingpatterns.com/contents.html Game Pattern Programming] | * [http://gameprogrammingpatterns.com/contents.html Game Pattern Programming] |