"/game/dev": Difference between revisions

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* Space Station Loma (Simulation / Aufbaustrategie)
* Space Station Loma (Simulation / Aufbaustrategie)
* Racing Robots (Casual / Brettspiel)
* Racing Robots (Casual / Brettspiel)
* [http://benzingame.com/ Benzin] (Racing)


== Hilfreiche Links ==
== Hilfreiche Links ==
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* [http://www.freesfx.co.uk/ freeSFX: royalty-free SFX]
* [http://www.freesfx.co.uk/ freeSFX: royalty-free SFX]
* [http://opengameart.org/ free 2D/3D graphics and sprites]
* [http://opengameart.org/ free 2D/3D graphics and sprites]
* [http://www.bfxr.net/ Bfxr: Make sound effects for your game]


=== Game Engines ===
=== Game Engines ===
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* [http://gameprogrammingpatterns.com/contents.html Game Pattern Programming]
* [http://gameprogrammingpatterns.com/contents.html Game Pattern Programming]
* [http://www.lostgarden.com/ LOSTGARDEN: essays on game design theory, art and the business of design.]
* [http://www.lostgarden.com/ LOSTGARDEN: essays on game design theory, art and the business of design.]
* [http://tiny-design.tumblr.com/ Tiny Design: Spieledesign in vielen kleinen Entscheidungen]


=== dev-blogs ===
=== dev-blogs ===
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* RIOT
* RIOT
** http://www.riotsimulator.org/blog/
** http://www.riotsimulator.org/blog/
** [http://engineering.riotgames.com/ Riot Engineering blog]
* Factorio
** [http://www.factorio.com/blog/ Factorio Friday Facts]
* Handmade Hero<br>Ein Experte programmiert ein komplettes Spiel von Hand.
** [https://handmadehero.org/ https://handmadehero.org/]
** [https://www.youtube.com/feeds/videos.xml?channel_id=UCaTznQhurW5AaiYPbhEA-KA Youtube-Kanal]
* SpyParty
** [http://www.spyparty.com/blog/ Blog]
=== Themen ===
==== Procedural Generation ====
* [http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/ Polygonal Map Generation for Games]


=== How to NOT make games ===
=== How to NOT make games ===

Revision as of 09:52, 20 August 2015

/game/dev early access
Gamedev1.png
regelmäßiges treffen


/game/dev
do you want to make a game?
Art Meet-Up
Datum monthly: 1st wednesday, monthly: 2nd wednesday
Start 18:00
Dauer 4h
Host Shezi, Plantprogrammer
Ort Chaosdorf

Regelmäßiges Treffen, an dem wir uns mit Computerspiele-Entwicklung beschäftigen. Gäste sind stets willkommen.

Chaosdorf Projekte

  • The Cube (Horror)
  • Space Station Loma (Simulation / Aufbaustrategie)
  • Racing Robots (Casual / Brettspiel)
  • Benzin (Racing)

Hilfreiche Links

Game Art und Sounds

Game Engines

proprietary

OpenSource

nicht wirklich Spiele-Engine:

Literatur

dev-blogs

Themen

Procedural Generation


How to NOT make games